![]() ![]() Every player who put in $100 gets to chose a different number between 1 and 6. Lottery: The bank puts in $1,000 and all of the players have the option of putting in $100.Sweepstakes: Collect $5,000 from the bank.Deal/Buyer: The player can move to the next deal or buyer space.If they don’t want to pay the whole amount they pay the interest and keep the card for the next month. If the player wants to pay off the entire amount they pay the charges and the interest but are then able to get rid of the card. Monster Charge: Monster charge cards are kept until the end of the month.Charity: The player who draws the card pays the amount to the jackpot space.Mad Money: The player who draws the card collects the amount of money on the card from the player of their choice. ![]() Pay A Neighbor: The player who draws the card must pay another player (of their choice) the amount listed on the card.If a player rolls a six during the game they take all of the money from the jackpot space.When a deal card is purchased no commission is given out.Loans have to be in $1,000 increments and there is no savings.Players receive $3,500 instead of $325 at the beginning of the game and each pay day.Here are the additional/alternate rules from the 1994 version of Pay Day. The top player has the most money so they will win the game. The top player has earned $2,300 in the game while the middle player has $2,100 and the bottom player has $1,900. ![]()
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